Troop Ratio Guide

Master army composition for different battle scenarios and maximize combat effectiveness

CRITICAL: Different Content = Different Ratios!
⚠️ WARNING: Using the wrong troop ratio can result in massive losses! Each enemy type requires specific compositions.
Crazy Joe Boss
90% Infantry / 10% Lancer
Alliance Championship
50% Inf / 20% Lanc / 30% Mark
Bear Hunt
Variable by bear type

Detailed Troop Type Analysis

Infantry Units
Attack: ⭐⭐⭐
Defense: ⭐⭐⭐⭐
Speed: ⭐⭐
Load: ⭐⭐⭐
Strengths:
  • High health and defense
  • Balanced combat performance
  • Good carrying capacity
  • Effective against cavalry
Weaknesses:
  • Vulnerable to marksmen
  • Slow movement speed
  • Lower damage output
Cavalry Units
Attack: ⭐⭐⭐⭐
Defense: ⭐⭐
Speed: ⭐⭐⭐⭐⭐
Load: ⭐⭐
Strengths:
  • Highest movement speed
  • High attack damage
  • Excellent for hit-and-run
  • Effective against marksmen
Weaknesses:
  • Vulnerable to infantry
  • Lower defense stats
  • Small carrying capacity
Marksmen Units
Attack: ⭐⭐⭐⭐⭐
Defense: ⭐⭐
Speed: ⭐⭐⭐
Load: ⭐⭐
Strengths:
  • Highest damage output
  • Long attack range
  • Effective against infantry
  • Great for boss battles
Weaknesses:
  • Very vulnerable to cavalry
  • Low health and defense
  • Requires protection
Siege Units
Structure Damage: ⭐⭐⭐⭐⭐
Defense: ⭐⭐⭐
Speed:
vs Troops: ⭐⭐
Strengths:
  • Devastating vs buildings
  • High structure damage
  • Area of effect attacks
  • Essential for base raids
Weaknesses:
  • Very slow movement
  • Weak against troops
  • Requires heavy protection

Optimal Compositions by Battle Type

🚨 AVOID GENERIC ADVICE! These are PROVEN META compositions from top players - not theoretical suggestions.
Crazy Joe Boss
PROVEN RATIO
90% Infantry / 10% Lancer
Why This Dominates:
  • Joe's Weakness: Takes massive damage from Infantry specifically
  • Proven Results: Top players consistently use this ratio
  • No Marksman: Joe resists ranged damage completely
  • No Marksmen: Low load capacity, unnecessary for gathering
  • Focus: Maximize resource collection efficiency
Pro Tip: Use gathering speed research and heroes with load bonuses
Boss Battles
Recommended Ratio
20% Infantry + 60% Marksmen + 20% Cavalry
Why This Works:
  • Marksmen: Maximum damage output against high-HP bosses
  • Infantry: Tank damage and protect marksmen
  • Cavalry: Mobility and flanking support
  • Focus: Maximize DPS while maintaining survivability
Pro Tip: Use heroes that boost marksmen attack and range
Base Defense
Recommended Ratio
50% Infantry + 30% Marksmen + 20% Cavalry
Why This Works:
  • Infantry: Strong defensive line and high HP
  • Marksmen: Counter enemy infantry effectively
  • Cavalry: Counter enemy marksmen units
  • Focus: Balanced defense against all troop types
Pro Tip: Combine with defensive buildings and traps for maximum effect
Base Raids
Recommended Ratio
25% Infantry + 25% Cavalry + 25% Marksmen + 25% Siege
Why This Works:
  • Siege: Essential for destroying defensive buildings
  • Balanced Troops: Handle defending army compositions
  • Infantry: Protect siege units from defenders
  • Focus: Break through defenses and destroy structures
Pro Tip: Scout target first to adjust composition based on defenses

Advanced Tactical Compositions

Composition
90% Cavalry + 10% Infantry
Tactical Use:
  • Quick strikes on resource gatherers
  • Harassment of enemy movements
  • Rapid territory capture in alliance wars
  • Escape before enemy reinforcements arrive
Speed Rating
95%

Composition
80% Infantry + 20% Marksmen
Tactical Use:
  • Absorb massive amounts of damage
  • Hold strategic positions indefinitely
  • Counter cavalry-heavy armies
  • Protect high-value targets
Defense Rating
98%

Composition
85% Marksmen + 15% Infantry
Tactical Use:
  • Maximum damage output for boss battles
  • Quick elimination of high-value targets
  • Counter infantry-heavy armies
  • Long-range engagement advantage
Attack Rating
99%

Counter Strategies & Rock-Paper-Scissors

Combat Effectiveness Chart

Understanding which troops counter others is key to victory

Attacker ↓ / Defender → Infantry Cavalry Marksmen Siege
Infantry Even Strong Weak Strong
Cavalry Weak Even Strong Strong
Marksmen Strong Weak Even Even
Siege Weak Weak Even Even
Infantry Counters

Use against cavalry and siege units. Strong defensive capabilities.

Cavalry Counters

Effective against marksmen and siege. High mobility advantage.

Marksmen Counters

Excel against infantry. High damage output but vulnerable to cavalry.

Army Size Optimization

March Capacity Planning
Base Level March Capacity Recommended Split
1-10 10K - 50K Single army type focus
11-20 50K - 200K 2 troop types maximum
21-25 200K - 500K Balanced 3-type armies
26+ 500K+ Specialized compositions
Power Calculation Tips
  • Quality over Quantity: Higher tier troops provide more power per unit
  • Research Bonuses: Military research significantly boosts army effectiveness
  • Hero Synergy: Match heroes with their specialized troop types
  • Equipment Impact: Hero equipment provides substantial army bonuses
  • Formation Buffs: Proper formation choices can add 20-30% effectiveness
Pro Army Composition Tips
General Strategy
  • Always scout enemy armies before attacking
  • Adapt compositions based on enemy weaknesses
  • Keep multiple army presets for different scenarios
  • Never send troops without proper hero leadership
Advanced Tactics
  • Use terrain advantages in positioning your armies
  • Coordinate with alliance members for combined attacks
  • Time your attacks when enemy is offline or weak
  • Always have backup armies ready for reinforcement